There are a very large number of scenes and within each scene the the
id of the function will usualy vary with time its degree of iteration
may do likewise. Furthermore there are a number of control parameters
that may be used.  A common naming scheme has been used to bring some
degree of regularity to the system.

In all cases, for this set of scenes, the file names are as shown for
the following example

   TheEmu = Experiments with Complex Functions C01 Dynamic - 00.00-00.00.00-00.00.02 - Dynamic

As with all scenes the first " - " acts as a seperator recognised  by
the VGHD program to group sets of related scenes. All of my series of
"experimental" scenes begin with "TheEmu = Experiments with " so that
the groups will appear as a block of similarly named groups. For this
set of experiments there are a number of such groups distinguished by
the last part of the group name, in this case

   "C01 Dynamic"

Where the 'C' identifies it as the group of scenes comprising the 'C'
series that start with function number 1,  the rest of the group name
is just a short descriptive text. Thus the "C21 Dynamic" group is the
'C' series starting with function 21, and so on.

A slight variation on this is the Jnn and Knn groups where nn is just
that, two lower case 'n' characters. This indicates that the group of
scenes are for a mixture of function numbers each of  which  will  be
specified in the later part of the file name.

The portion of the file name after the first " - " is  shown  by  the
VGHD program as the name of the scene within the group.  For this set
of scenes these take the form of 8 two digit  numbers  separtated  by
dashes or dots. There is no intrinsic meaning to the separators, they
are just there to group the numbers into pairs and triplets. However,
the numbers are meaningful as they encode the main control parameters
used in the scene file.  The  remaining part of the file name is just
explanatory text so that the file name are not too cryptic.

From left to right the two digit numbers give

   FunctionMode
   MaxIterate

   DomainMapMode
   DomainMapScaleMode
   DomainTrimMode

   ColourScheme
   The ContourMode
   TransitionMode

refer to the shader source for details of their meanings.

For the most part these control parameters are displayed in the  same
order in the data panel that is displayed in the bottom right  corner
of the screen when running these scenes. The exceptions are

   1) The first item in the data panel is a Series Letter.

   2) The remainder is prefixed by the current function id.

   3) The current iteration level replaces MaxIterate.

The Series Letter, which may actualy be a pair of letters,  identifies
the series, A, B, C etc, of scenes. In some cases this may be followed
by a second letter, Z, indicating that the scene is one of those  that
are zoomed or by some other letter indicating that the  scene  belongs 
to one of the variations to the series identified by the first letter,
e.g. a scene from the L01a sereies will be indicated by LA.

It is therefore a relatively straighforward matter to determine  which
particular scene file is responsible for a particular image, though in
some cases the identification may be ambiguous due to the use of  some
parameter that does not have its value reflected in the data panel.
